The following was something I posted to a local newsgroup that I read, but I thought that
people who don't have access to that group might find this interesting. These are my first
(two hours in) impressions of Final Fantasy X:
Ok, I spent about 2 hours on it this evening. It is extremely pretty.
The storyline is interesting so far; they're keeping a lot of things a
mystery, and it's a departure to have the apparent bad guy be a giant
force of nature. Of course, this far in, there hasn't been a whole lot
going on yet, but it's promising to begin with.
I'm of two minds about the battle system. I'm disappointed that they did
away with ATB, making the system seem less real time, but on the other hand,
not waiting for AT bars to fill can make the battles go faster. I am
disappointed that they seem to have vastly simplified the elemental spells.
The only four elements they seem to have are fire, water, ice, and thunder.
It looks like they moved some of them (holy, dark, space/time, etc.) to
some of the other abilities, but it still seems to be a bit of a step back.
But as I go on and unlock more abilities on the sphere board, it might turn
out to work better than it appears at first glance.
Oh, and one final thing that REALLY annoys me is the complete inability to
modify the controller settings. I REALLY dislike the "X as select, Circle
as cancel" scheme, but that's what I appear to be stuck with. It can't be
that hard to implement, and for people who are used to other control schemes,
it's annoying that they didn't include it.
I'll post more as I play more.